| Stats | Lv30 |
|---|---|
| HP | 2,700 |
| MP | 156 |
| 677 | |
| 1,662 | |
| 648 | |
| 248 | |
| 10.5% | |
| 70% |
| Stats | Lv40 |
|---|---|
| HP | 6,504 |
| MP | 177 |
| 1,603 | |
| 1,800 | |
| 700 | |
| 300 | |
| 10.5% | |
| 70% |
| Stats | Lv50 |
|---|---|
| HP | 11,329 |
| MP | 205 |
| 2,782 | |
| 1,977 | |
| 767 | |
| 367 | |
| 10.5% | |
| 70% |
| Stats | Lv60 |
|---|---|
| HP | 17,599 |
| MP | 245 |
| 4,318 | |
| 2,196 | |
| 849 | |
| 449 | |
| 10.5% | |
| 70% |
World… World conquest… I never knew I had such an ambitious
student.
Alfred is a
Rock property,
Area-attack type Hero. Like many other
Area-attack type heroes, all of
Alfred's skills are area of effects, but some of them require him to position well to hit as many units as possible.
Background/Story
Alfred is the principal of the Ketarh Magic School. Regarded by many as a talented wizard, he became the master of several students such as the
Lord,
Deborah, and
Klein when they were all still studying at the school. His principle of "A healthy body houses a healthy mind" is why he has a very muscular physique, an aspect that makes him to be commonly mistaken as a warrior instead of a wizard. This principle is also why he encourages others, especially his students, to train their bodies for strength.
Involvement
| "Patience is a virtue, my lord." This section contains spoilers, beware. |
Verna
Events during the invasion of the group known as the World Reformation Council, Alfred left the school in order to check on the security of the nearby islands, and his first destination was in Verna. There, he reunites with his old student, the
Lord, explaining to him the current situation: the New Elian Kingdom has surrendered to the World Reformation Council and has basically conquered the whole world. The Lord was agitated to have an obstacle to his goals, he immediately re-formulated his current plans: destroy the World Reformation Council and be the second to conquer the world. Alfred wasn't really amused by his student's decision and sees it ambitious, but he also sees that this might be his last hope: if his student's plans succeeds and brings peace again to the world, he might as well support it.
Later on their travels in Verna, they encounter a red dragon enraged by the fact that his kin has been turning into sand. After certain observations, they later conclude that it is due to the disappearance of life mana around the area. Fortunately, through his research, The Lord knew how to fix this: by re-stabilizing mana again through the Ancient Magic Sigils. He performed the ritual and the mana in Verna has been stabilized again. Alfred was amazed by how extensive his student's research has reached.
Tezen
Upon reaching Tezen, they encountered a band of thieves who stole their belongings, leading them to a chase onto the nearby Tez Forest. The forest was seemingly overpopulated by gnolls, Alfred exclaimed that this shouldn't be the case and he knew that there was a problem. They later discovered that the golems, who were supposed to control the gnoll population, were also turning into black sand, similar to the case of the dragons in Verna. They met
Lance, a golem infused by the school's old headmaster Eldrika with a warm and gentle personality. As they were about to talk, Lance attacked the Lord and his team, leading to a fight. Alfred and Lord concluded that the mana disappearance may also have what has caused Lance to turn hostile, so they decide to go on to the place where Tezen's Ancient Magic Sigil is located: the Ketarh Magic School.
It is revealed that Alfred left the school in care of his student, a talented magician named
Deborah. They arrived at the school's premises, but to their surprise, it was overrun by automatons from the World Reformation Council. After going through hordes of hostiles, they finally confronted Deborah, waiting for them at the principal office. She informed them that it was her choice to cooperate with the World Reformation Council to the reason that she believes they are the "winning side" and that she could use them to "fight other evils". But Alfred, albeit disheartened, knew that her real motives were revenge to the New Elian Kingdom as she, before becoming a student of the school, was once a slave to the kingdom and she hasn't let go of her grudge yet. A fight ensues and Deborah was defeated.
Upon finally stabilizing the mana in Tezen through the Ancient Magic Sigil, Alfred, though his research at the school's library, found out that the cause of the mana disappearance is a phenomenon called the Mana Black Hole. He exclaimed that this destroys the stability of the world as it may cause extreme weathers such as torrential rains, thunderstorms, and tsunamis. These disasters are what have caused the destruction of the world's ancient civilizations, and if the Mana Black Hole continues the present world may also share the similar fate.
Recruitment
Alfred joins your team after meeting him at the Fertile Hill Summit, Verna, but to upgrade his skills, you still must obtain his genes, which can be done by analyzing
Unknown Genes in the Laboratory.
5 must be spent to get between
3 to 7 of
Alfred's genes. Upgrading all of his skills to max. requires about
245, which is equivalent to at least
35 or at most
82, averaging at
59.
Quotes
- “A healthy body houses a healthy mind! Let’s go train!”
- “I can't forgive anyone who disturbs the world's order!”
- “World… World conquest… I never knew I had such an ambitious
student.” - “Do you have something you want to study? Feel free to talk to me about it.”
Expedition:
- Level up: “
Disciple, you have leveled up! That should earn you some respect, right?”
Lord level up: “You've leveled up! Now, won't you train your body, too?”- Success: “The results of this battle weren't too bad! Look at this loot!”
- Fail: “If there are good times, there must be bad times. Don't be disappointed.”
Trivia
Alfred, along with
Belle and
Serendi, are currently the only heroes to possess an SS ranking on their Cooperation stats. (outdated)
Alfred is the first
Area-attack hero obtainable in the game.- His co-ops include
Sraka ,
Lilid and
Shark as they are the more foolish heroes among the obtainable roster. This reflects his position as an educator. - He was elated to find that
Frankenstein was a principal and a gentleman, though he quickly became worried by Frank's self-experimentation. - The name “Alfred” originates from the Anglo-Saxon name “Ælfræd”, formed from the Germanic words “ælf”, meaning “elf”, and “ræd”, meaning “counsel”.
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Blue border = Awakened. Pink border = Heroes Event.
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